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SoundCode For Dolby E User Guide

SoundCode For Dolby E is a suite of software tools for encoding, decoding, and exchanging audio for broadcast applications. Designed for both tape-based and file-based workflows, it lets you encode, export, import, and monitor Dolby E and BWF audio.

SoundCode For Dolby E runs on macOS and Windows as a standalone application and a Pro Tools plug-in.

What SoundCode For Dolby E Does

SoundCode For Dolby E operates as two separate tools:

Key Features

  • Faster-than-realtime Dolby E encoding and decoding
  • Real time Dolby E decoding, monitoring, and metadata display
  • File-based import/export of multi-program BWF files
  • Real time audio monitoring of multi-program BWF files
  • Dolby E metadata import/export
  • Compatible with the Dolby DP600
  • Integration with Pro Tools, Nuendo, and other workstations
  • Batch processing and hot folder processing
  • Tape-based and file-based workflows

Requirements

  • macOS 10.12 and higher, or Windows 10 and higher
  • Pro Tools 10 and higher (for the Pro Tools plug-in)
  • An authorized iLok USB Key or a license file

See System Requirements for important details about sample rates, latency, and the Pro Tools mixer.

Quick Start

  1. Install SoundCode For Dolby E.
  2. Authorize the software with your iLok or license file.
  3. Launch the standalone application or your workstation, then open the Encode / Export or Monitor / Import tool.
  4. Follow a workflow that matches your delivery — for example, Dolby E encoding a 5.1 + Stereo mix and laying it back to a VTR.

Never alter a Dolby E data stream

If you listen to a raw Dolby E stream you will hear loud bursts of noise that can damage your hearing or speakers at high volume. A Dolby E (or Dolby Digital) data stream must never be altered — sample-rate conversion, gain changes, dithering, EQ, or compression will make the stream unusable. See Troubleshooting.